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Wall Placement Limit Workaround Tutorial.

In the "Steven's Park-Pier" video, there are several of these "Custom Stalls" that are surrounded by walls. The games does not normally allow you to do this. There is a workaround however.

In this sandbox game, I have surrounded a custom stall with a path. The game does not normally allow you to place walls around it, which is a shame, as the stall looks plain on it's own like that.

Step 1.
Build your structure elsewhere.

It may look unusual doing this, but all will become clear soon.

Step 2.
Build A Flat ride.

I like to use the "Launched Freefall" ride, as it can be built higher than most flat rides, and is quite small. Here I have built it above my structure, where you build it all depends on how your structure is going to be placed.

Step 3.
Save The Flat Ride With Scenery.

Select the scenery item, in this case the hut, using the "Save Scenery with ride design" feature. Save your ride design, giving it a name you will remember.

Step 4.
Delete the Flat Ride, and if necessary, the scenery item as well.

Step 5.
Get ready to build the ride-design again.

Use the "Build a saved track design" function, and place your ride above the stall as shown, you can see the hut blueprint underground.

Step 6.
Raise the flat ride, until your scenery item is in the correct place.

Raise the flat ride using the shift key, until your scenery item is at the correct height. As you can see, the blueprint of both the ride and your scenery item are still blue! You can now build the item.

Step 7.
Build the Flat Ride.

Once it is built, your scenery item will be in the correct place, surrounding the shop.

Step 8.
Delete the flat-ride, and put in place any finishing touches required.

When you delete the flat ride, the scenery item will remain. Here I have placed a roof on top, and it is done!

 
 
 

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